#include<stdio.h> #include<math.h> typedef struct enemy{ double x; double y; double hp; }; int main() { double a,b; while(scanf("%lf %lf",&a,&b)!=EOF){ int flag=0; struct enemy e[5]; for(int i=0;i<5;i++) { scanf("%lf %lf %lf",&e[i].x,&e[i].y,&e[i].hp); } double range,r; scanf("%lf %lf",&range,&r); for(int i=0;i<5;i++) { double distance=sqrt(pow(abs(e[i].x-a),2)+pow(abs(e[i].y-a),2)); if(range>=distance) { double damage=r*distance*1.0; if(damage>=e[i].hp) { flag=1; } for(int j=0;j<5;j++) { double dis=sqrt(pow(abs(e[j].x-a),2)+pow(abs(e[j].y-a),2)); if(j!=i&&dis<=range&&e[j].x*e[i].y==e[j].y*e[i].x&&damage<e[j].hp) { flag=0; break; } } if(flag) { break; } } } if(flag){printf("Yes\n");} else{printf("No\n");} } return 0; } |
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